Memories of The Lies never died.

Discuss SOE's Star Wars Galaxies.

Memories of The Lies never died.

Postby Wighar on Tue Jan 13, 2009 2:12 am

admriker444's A complete History of SOE's Lies in full from RLMMO.COM wrote:Folks tend to have short memories and some werent around for all the lies. So here's a list of lies SOE has told us. Also please consider sticking this Smile

1. SWG wont launch until its ready - SOE repeatedly told us this game wont launch until its ready to go. This early on was to include space, JTL wasnt ever supposed to be an expansion. Lets also not forget key components not included at launch like player cities, vehicles, and jedi. As a beta player, I still remember the notice in beta forum that the game was going gold in 2 weeks. Everyone agreed it was a huge mistake but SOE ignored us.

2. Jedi - We all know that jedi was NEVER possible at launch. Yet SOE made post after post dangling that carrot and offering encouragement. They told us to get married, explore every world, build a home, etc. It made some think that jedi was some random amazing quest to be discovered. Soon though we learned the truth when SOE patched in several .tre files with obvious jedi implications 5 months after launch. Then the day after a patch several unlocked all at once.

3. Rebel Theme Park - Sorta ties into # 1 as it wasnt ready either. However SOE repeatedly lied about the theme park. If you recall, it was broken after Han's quests. Han tells us to seek out Lt. Lance on Dantooine, but there isnt any Lt. Lance anywhere. SOE tells us its working as intended despite nobody having found Lt. Lance after months and month of looking (my guild personally had several major expedition searches done over many weekends looking for him). Suddenly we learn the truth after a patch...Han now tells us to seek out Ackbar on Dantooine and the once empty abandoned rebel base now has several rebel nps in there. My guild who had followed the game for years in development was soooo pissed off they immediately disbanded and quit.

4. two part lie -

A. The Combat upgrade (curb) was top priority - Remember how SOE told us over and over again that the CURB was its number 1 focus. It would be first to get completed over the JTL expansion.

B. There were two separate teams working on JTL and the CURB.

We later learn both are lies. JTL gets pushed over the combat fixes AND we find out the CURB team has been merged with the JTL team. Whats really insulting is SOE goes on a PR campaign and tells the public that we players demanded JTL first. Another fat lie as every poll posted strongly stated we wanted the CURB first.

5. Combat Revamp - whatever you want to call it, this was meant as a reward for the vets who stayed around and played a broken game. Talk about a slap in the face when SOE announces the CU...a system as the devs told me at Celebration 3 was meant to "have a more broad appeal". This was SOE's 1st attempt at screwing over its current community for the wow crowd. All the promised fixes never happened. The armorsmith rep quit and was banned after he started a massive protest over changes they never asked for. In fact the CU brings in many more bugs than it fixes and never balanced anything.

6. The CU is here to stay - Smedley comes and makes his first post on swg forums asking for calm and patience. He states that in 6 months the cu will be working as intended so give them time to make things right. FAT LIE...during that time the NGE is either in design stages or already being worked on.

7. FRS - CU disables the end-game for jedi, our force ranking system. SOE tells us its being worked on. Later they state its al most done and just awaits final approval from LA. Of course we learn there wont ever be a FRS system and the nerfs we've been getting oover the past 6 months were done on purpose to weaken jedi into a regular class. For me personally, this is one of the more disgusting lies as it was obviously done to keep us jedi players paying.

8. Jabba Palace disappears - The last patch before the NGE garbage makes Jabba's palace completely disappear. SOE acts surprised and promises a fix is coming..another fat lie as we learn why after the nge hits. Jabba's palace was taken out to implement th new nge quests.

9. village breaks - Same patch breaks the village and the old man stops visiting people. SOE again lies to cover its tracks and tells us its being looked at. Of course it was just a cover for the nge.

10. Expansion - SOE presells an expansion with several promised features. One desired item is a creature handler necklace that will allow for the taming of higher lvl pets. Im not sure if that necklace was ever found but it didnt matter because 1 stinkin day after the nge launched Torres of LA announces the revamp of the game and removal of over 24 professions.

11. starter kit - SOE tells us the starter kit is an eroneous listing and will be removed. They deny the rumors of impending changes.

12. SOE tells us fixes will be faster. SOE says the whole reason behind the nge was to make balancing the game easier and would allow for faster publish fixes. In fact, it has slowed the game down to a crawl as publishes now seem to come every 4 months as opposed to almost monthly before the nge.

13. smuggler revamp - this one could have its own page on broken promises and lies.

14. Capitol ships - a dev at a fanfest shows the players capitol ships he has been working on. Later on SOE tells (months and months later) that it was just a dev fooling around with his laptop and this was never being considered. Of course SOE could have tol the players this months earlier rather than ignore the posts asking for more information. To flyboys, the capitol ship dream was their FRS end-game content they so very much wanted. It didnt hurt SOE to once again lie a little and let people keep paying while they waited for features that would never ever happen.

15. profession revamps - ranger comes to my mind foremost because my alt was a master ranger for years. It was painful to see rangers slowly dwindling in numbers as the profession remained broken forever. I still recall one of the camo kits (i think it was for Lok) required a type of meat to contruct, only problem was that meat didnt even exist ! And the final tease, SOE says ranger is the next revamp coming in the next publish...oops the next publish turned out to be the NGE.

Then there were the professions that got sorely needed revamps weeks before the nge hit. Why did SOE even bother to revamp squad leader if they were going to turn around and remove the profession entirely a few weeks later ? Maybe it was a case of the left hand not knowing what the right hand was doing.

16. Broken quests - How many times did SOE tell us a fix was in the works and it either never came or it took a year to do. And even when they finally did fix something like the Hermit quests, they turn right around and re-break them weeks later. My personal pet peeve for broken quests was the ones at the gungan sacred place. It pissed me off that not only were the quests incomplete, one of the npc's chat bubble was blank ! How tough would it have been to code in some simple words ? These quests were broken in beta, remained busted through launch right up to the nge.

The NGE broke several old quests as well. When I tried the 21 day free trial I started the krayt skull quests, some of my favorites with a great storyline. I got to the last part where I needed to talk to Darklighter only to my surprise he has no chat option. The NGE is 1 year old and Im assuming this quest remains broken, pathetic.

17. 6 month promises - Smedley has repeatedly made the 6 month promise for fixes. His very 1st post following the CU debacle asked the players to give SOE 6 months to get things fully working. He then makes the same promise after the NGE launches, needing 6 more months. Ironically, the post after nge is almost identical to the cu one (asking for time to fix things) and yet somehow the gullible desperate players buy into it AGAIN. Later SOE promises major revamps to each profession each coming within a month or two o each other. Later after MONTHS of no publishes and silence (the swg forums were literally rioting), SOE announces yet ANOTHER series of profession revamps. Typically, the pathetic player base thanks SOE devs in posts for answering their concerns. A year into the NGE, it remains broken, unfinished, with no end in site.

18. Item Conversion - Recall that the players were very concerned over losing their gear with the coming CU. We were repeatedly told that everything would convert properly. If you had an exceptional weapon with amazing stats, it would convert to an equal type of weapon for the CU. They were full of crap though and not only did our exceptional weapons and armor NOT convert properly, in many cases we now couldnt even equip them anymore !!!

CA's and AA's didnt convert because SOE took out several stats like dizzy, knockdown, the poison and disease resists, etc. Players that spent years and millions of credits to collect were overnight ruined. The final insult in classic SOE fashion, SOE adds in melee def and ranged def clothing that tailors can craft. They didnt even bother to take into account the thousands of players who spent their credits by the millions to get these things as ca/aa drops. A +12 melee def tape would possibly sell for 15-20 million, 1 day after the cu and a player now can buy a shirt with +17 melee AND ranged defense !!! So much for really being concerned with ca/aa conversions.

RIS Armor - Not only did the conversion for this armor become crap, it also got very common. I and some friends of mine were the few around who had even had any ris armor. Before the revamps, RIS armor was something one could try and get as a trophy to their hard work and dedication. Plus it took real skill to get. You had to know where the components dropped. You had to know spawn rates. You had to know where to find the giant dune kimos. You had to find addon components like shards to boost the completed armor's stats. In essence, it was a lot of hard work for players that yet again was totally tossed out the door. My ris helmet once had offers of 15 million credits, suddenly its for sale on vendors for 15k bleh.

BE Tissues - nge takes out bio-engineers and their tissues that make chef foods better. Now something that was once extremely common is the rarest most sought after item by crafters. And since food is a consumable, eventually there will be no more bio tissues around.

The theme here of course is SOE didnt give a damn about how their revamps would hurt or help their CURRENT community. I seriously doubt based on the evidence that they even looked at the changes, much less tried to ensure the conversion wouldnt screw us.

19. pearl drops - sometime into the cu pearl drops got really messed up. At first, over a weekend flawless and premium pearls are dropping like crazy and not just off krayts. Soon SOE hotpatches a "fix" in to correct whatever they were trying to fix before and the pearls stop dropping. Now premiums and flawless dont drop anymore. SOE responds to player concerns by telling them its working as intended. Later they admit there "might" be a problem but there were other things more important to fix. SOE lies and promises its being looked into.

According to my source, the pearl drops were broken or gated on purpose. This was done to remove the elite power items so jedi could be better balanced for the nge. I hear sometime after the nge the premium pearls were added back in but flawless never came back.

20. Gating content - According to a source who wrote a letter to CBS newsbag, SOE purposely gates its content to finish it. In other words, SOE breaks something to hide the fact that it remains unfinished. Why would SOE do this ? Well according to this person, it was done to basically use player subscription fees to pay for the finished development of that content. This source reported that this was done repeatedly for EQ1 expansions. Devs would then lie on the forums claiming that a fix was being worked on when in fact it was busted on purpose.

This of course is outrageous but not unexpected by SOE. To take subscriber money and finish something that the money from the expansion was already supposed to have paid for is unforgivable. Smedley responded on some other site he posts on that this was a fabrication and SOE had (allow me to quote) never once released an unfinished product to the public LOL. This same person later admits the nge is unfinished...oh and the CU is oh my how the lies grow.

Feel free to add your own and i'll edit them in.

Fully Qouted from


Memories, pain, Lies.... man i miss SWG as it used to be before the bloody NGE :(
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Re: Memories of The Lies never died.

Postby Wighar on Tue Jan 13, 2009 2:17 am

if you read the original post at RLMMO, you will in the later parts of the postings in that thread old NEWS outlets about the smugglers revamp mentioned it first post.
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Re: Memories of The Lies never died.

Postby Gaera on Wed Feb 11, 2009 3:17 pm

I came by to pay my respects to the old SWG.

Rake Tegler / SWG / Presumed dead.
Faelwen / MEO / Dead, sorry.
Fenix Rebirth / EVE / Alive
Sudene / AoC / Died pretty horribly.
Sudene / WAR / Missing
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Re: Memories of The Lies never died.

Postby Wighar on Wed Feb 11, 2009 4:35 pm

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Re: Memories of The Lies never died.

Postby Proto on Fri Feb 27, 2009 1:57 pm

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The Lies never died, now they are showing even more.

Postby Wighar on Wed Sep 16, 2009 3:41 pm

E-Mail wrote:

Dear Star Wars Galaxies™ Account Holder,

Due to the overwhelming success of the recent Free Character Transfer Service, we want to inform you that on October 15, 2009, at 5:00 PM PT, Sony Online Entertainment (SOE) will close the following 12 Star Wars Galaxies servers:


Character creation will be disabled on the affected servers beginning September 15, 2009 at 4:00 AM PDT.
In accordance with the server closure date, the Free Character Transfer service has been extended through October 15. 2009. Between September 15, 2009 and October 15, 2009 at 4:59 PM PT all characters on the affected servers are eligible for a one way, one time Free Character Transfer* to any of the remaining thirteen (13) Star Wars Galaxies servers. After October 15, 2009 at 5:00 PM PT, any characters and their associated items and structures remaining on the identified servers being closed will no longer be accessible on your Star Wars Galaxies or Station Access account.

Please visit for complete details on how to transfer your character using the Star Wars Galaxies Free Character Transfer Service.

We appreciate your loyalty and commitment to Star Wars Galaxies and value having you in the community. We hope that you will continue to play on one of the 13 thriving Star Wars Galaxies servers and look forward to sharing many more new and exciting Star Wars™ themed adventures with you in the coming months as we introduce the Chronicle Master System, Death Troopers, and the upcoming Galactic Civil War enhancements.

For more information, visit our FAQ.

Sony Online Entertainment

*Terms and Conditions Apply:

In connection with the identified servers, Free Character Transfer Service will be available through 4:59PM PDT on October 15, 2009. This "Free Character Transfer Service" only applies to a one-time/once per character move from an identified server to be closed to one of the remaining galaxy servers as determined by SOE in its sole and absolute discretion. All characters much be transferred to and from the same Station account.
Your character must be located on one of the original 10 ground planets at the time of your transfer request to perform a server transfer. The original 10 ground planets are Corellia, Dantooine, Dathomir, Endor, Lok, Naboo, Rori, Talus, Tatooine, and Yavin 4.
For purposes of this Free Character Transfer Service, the identified servers closing October 15, 2009 include: Corbantis, Intrepid, Kauri, Kettemoor, Lowca, Naritus, Scylla, Tarquinas, Tempest, Valcyn, Europe-Infinity and Wanderhome.
Valid destination servers include: Ahazi, Bloodfin, Bria, Chilastra, Eclipse, Europe-Chimaera, Europe-FarStar, Flurry, Gorath, Radiant, Shadowfire, Starsider, and Sunrunner.
To access the Free Character Transfer Service, you must login to Star Wars Galaxies with the character you would like to transfer. You will be notified that your character qualifies for the free character transfer service opportunity when you login. Eligible characters may also enter "/freects" to begin the transfer process. Only one character may be transferred at a time. Please read and respond carefully to each question and answer entry you type. All Character Transfers are considered final and cannot be reversed.
Free Character Transfer Service terms and limitations: Please be aware that Vendors and contents of Vendors will not transfer. Items equipped by the character (and/or contained within items equipped by the character) will transfer. Items in the character's inventory (and/or contained within items in the character's inventory) will transfer. Items in the character's bank (and/or contained within items in the character's bank) will transfer. Items in the character's datapad (and/or contained within items in the character's datapad) will transfer. Items that do not qualify as either "items equipped by the character" or "items in the character's datapad" as noted in the aforementioned terms, will not transfer.
Please note that any items that are connected to your in-game structures must be packed up with the structure(s) or they will not be transferred.
Character names are not guaranteed on galaxy-to-galaxy transfers. If the character's name has already been used on the Galaxy you wish to move to, you will be able to enter a new name in the field provided (subject to the terms and conditions of the Character Naming Policy).
Character transfers from one account to another are not part of the Free Character Transfer Service.
If you attempt to transfer characters in violation of these guidelines, restrictions, the Terms of Use for Star Wars Galaxies, the Software License and Limited Warrenty agreement or the Rules and Policies (for instance, attempting to transfer characters from another person's account or to or from an account purchased by or for you for another person on which you are not the original registered user of that account), the characters will not be moved, your request will not be processed or approved, and your account(s) will be subject to review and appropriate disciplinary action taken.
Any characters that are not transferred before the October 15, 2009 server closure date will be removed from your character list.
Sony Online Entertainment and LucasArts do not ensure continuous or error-free access, use or availability of any game content, feature, game-play or server and may change, modify, disable, suspend or remove any such content, feature, game-play or server at their sole discretion.

Yeah right, more like there was a abundant amount of accounts that has no activity for over a year or more cause those account holders was part of the NGE Exodus and the funds have been in the negative to long and they need to cut their loses by reducing the number of servers to keep costs above water.
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Re: Memories of The Lies never died.

Postby Orakio on Thu Sep 17, 2009 8:37 am

I'm surprised some of those guys have been up until now, meaning this long. Even in the highdays the population on them was relatively limited.
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